Tuesday, January 22, 2013

3 Lovecraftian Character Archetypes



"The most merciful thing in the world, I think, is the inability of the human mind to correlate all its contents."


The Cthulhu Mythos connoisseur created a little clutter of characters in his lifetime which became constant features in much of his fiction. A casual reading of Lovecraft's works would inform the mind of the recurrence of three character archetypes the master of horror employed as his protagonists. At least, it's what I believe, you might harbor a different opinion. It's allowed.


Photo: david-j-west.blogspot.com

1. The Explorer
Probably, the most consistent character in Lovecraft's tales, this character usually sets off on a quest for the unknown driven by a whiff of information. A character who exhibits an investigative disposition and is fully aware and  understands the consequences of such hideous adventure but decides to go ahead  anyway.

The profile of this fictional character is summed up by the words of a peculiar Lovecraftian character who appears in the story, The Lurking Fear. In the story, this personality declares,
"I am a connoisseur in horrors."
Such characters take it as their responsibility to explore the unknown, to find the source of the terror and if possible, destroy it. There is a pervading sense of obligation to things of the macabre. The primary inclination of these fictional people is best explained by the words of another Lovecraft character;
"Burning curiosity began to displace all other feelings and I enlarged my investigations as best I could."
Lovecraft,


"It is for this latter reason that I urge, with all the force of my being, final abandonment of all the attempts at unearthing those fragments of unknown, primordial masonry which my expedition set out to investigate. Assuming that I was sane and awake, my experience on that night was such as has befallen no man before. It was, moreover, a frightful confirmation of all I had sought to dismiss as myth and dream."
Lovecraft,




2. The Victim
There is a prototype of this character portrayed in the Lovecraft story, Pickman's Model where the protagonist comes in contact with an artist bearing the titular name and his painting. Pickman is in the process of painting a monster that the main character misinterprets as the artist's imagination until he discovers the awful truth.

The Victims are secondary hosts who experience horror only through their association with a primary host who has made contact with some sort of paranormal activity.

"No, I don't know what's become of Pickman, and I don't like to guess. You might have surmised I had some inside information when I dropped him — and that's why I don't want to think where he's gone. Let the police find what they can — it won't be much, judging from the fact that they don't know yet of the old North End place he hired under the name of Peters."
Lovecraft,
Pickman's Model

Another example is one of Lovecraft's most famous works, The Call of Cthulhu. A character comes in contact with the papers of his great-uncle. Said papers seem to be possessed by the spirit which haunted a young artist and ultimately led to his death. It also led to the death of the main character's great-uncle and has likely rearranged the psyche of this character by the time the story turns for home. The displaced wanderer/traveler who finds haunted lodging also comes under this point.


"That was the document I read, and now I have placed it in the tin box beside the bas-relief and the papers of Professor Angell. With it shall go this record of mine - this test of my own sanity, wherein is pieced together that which I hope may never be pieced together again. I have looked upon all that the universe has to hold of horror, and even the skies of spring and the flowers of summer must ever afterward be poison to me. But I do not think my life will be long."
Lovecraft,
The Call of Cthulhu



3. The Inventor

"He no longer treated me so much like a friend as like an implement in his skilled and greedy fingers. I found him possessed of unexpected traits - little examples of baseness and cruelty, apparent even to the hardened Simes, which disturbed me in a most unusual manner. Often he would display extraordinary cruelty to live specimens in his laboratory, for he was constantly carrying on various hidden projects in glandular and muscular transplantation on guinea-pigs and rabbits."
Lovecraft,
The Disinterment

Lovecraftian tales like The Disinterment portray characters who are desperate inventors. The mad scientist persona is another popular feature in Lovecraft's tales. These inventors include alchemists and as a matter of fact, there's a Lovecraft work that goes by that name.
These set of Lovecraftian characters are usually involved in inventions bordering on insanity. These would stop at nothing to achieve their goals and often, perform experiments to alter natural processes like death.

Lovecraft's fictional people could possibly be classified under broader terms. This is just a personal shot at understanding the works of a master of the craft.
Hope you were inspired.

Keep your pen bleeding!



Akpan




Enhanced by Zemanta

Sunday, January 20, 2013

What's the Criteria for Classifying a SciFi Story?


Updated: June.15.2015

Science fiction is a genre of fiction based primarily on popular scientific principles and sometimes, on principles created especially for the story. Modern SciFi tales have witnessed a shift in the form of the genre and this change owes in large part to advancement in technology. Almost every story indulges in the application of complicated gadgets and sometimes exhibit science themes but these are not by classification science fiction stories.

For Science fiction nerds who deserve a hiatus from this confusing trend in fiction, it seems necessary to draw a  line indicating the limit or extent of the SciFi genre. I have listed five peculiarities which most stories that fall under this genre exhibit. But rules are rules and creativity has been known to break them.
This is how you can identify a science fiction plot:


1. If it is Governed by the Laws of Science
There are exceptions as you will find out in 5. If the plot is in line with the laws governing the execution of scientific experiments, it is most definitely science fiction. If the plot of a story is driven by and depends solely on the limits and boundaries of set science laws then it is scifi.

2. If Conflicts Are Resolved Via Scientific Principles
In contrast to magic or sorcery in fantasy, the plots of a scifi tale must prove and uphold the power of science. Not of sorcery or religious belief or basically, the human emotion. If it must prove anything else it must have its root from a scientific viewpoint.

3. If the Plot Explores Science-Oriented Issues
There is a world of difference between a story with a science theme and a plot that explores scientific issues with intent to resolve it. The plots of scifi burrow deep into science and are only resolved when the scientific riddle has been solved. That's different from say a James Bond movie which only involves complicated technological gadgets but lack the drive for scientific research.

4. If there's No Trace of Supernatural Elements
I believe this one explains itself, effectively. Unless you're writing sword and sorcery or a religious book, science fiction plots do not explore the supernatural or things that cannot be solved with chemical formulas. Of course, there may be traces of religion in a scifi story, characters in the story may profess faith but the overall theme of the story is always explorations in science.

5. If it is Predictive in Structure
Because scifi delves into the unexplored realms of science, the structure of the genre is particularly predictive. When people use phones in movies today it is not so spectacular. But back when phones were still items of speculation, an author writing about a time when these gadgets would become available to everybody could be said to make predictions. Thus, predictions in science fiction is different from that of sorcery or divination.
Prediction in scifi is simply another way of saying speculation.

This discussion is open to debates why, it's science fiction, the literature of ideas. And there's definitely, other methods of identifying this genre besides these five. But if it works for any of you out there, my mission is accomplished.

Keep your pen bleeding!



Akpan




Parallels Between SciFi and Fantasy


In more recent times, the boundary between science fiction and fantasy has been almost completely erased from little to no trace of distinction left between the two genres. The shift in taste of modern day readers has contributed immensely and has helped widen the scope of the genres.

Despite the dramatic changes in approach, both genres maintain a level of credibility in setting and plot and of course, there are obvious (and sometimes, conflicting) parallels between the two forms of storytelling. Below, I have outlined these parallels and conflicts but you may have a different opinion or take issues with my ideas. It's a free world.

Photo: smashingshowcase.com
1. Magic
With all due respect, magic is exclusively an element of fantasy. Of course, there is a fantasy sub genre called science fantasy that burrows deep into the realm of science fiction. That said magic as an element of storytelling is strictly fantasy.

2. Parallel Universes
The concept of a parallel universe existing side by side with the present is a constant feature of both fantasy and science fiction. While SciFi may attempt to access this world through a Time Machine, fantasy's vehicle is usually a magic portal that opens up on another planet, world or realm.

3. Explorations in Science
Science fiction has got to indulge the basics of science or it cannot be science fiction. The plot of a science fiction story must be scientifically grounded and oriented and this is one of the strongest distinctions between the two genres. Fantasy depends on magic for its relevance; science fiction depends on science, naturally.

4. World Creation/Building
Both genres have laws that may survive solely in fictional worlds created especially for the story. This usually works well with fantasy but sometimes, the ideas in a science fiction story may not seem plausible at least, for the next gazillion years. World creation might be the author's only alternative to make his story plausible and relevant to his audience.

5. Space Odyssey
Space travel is an ingredient of science fiction and probably, has no ties with fantasy.

Photo: blackspeculativefiction.tumbler.com
6. Strange Language
The idea of creating a special language/dialect for fiction is most common with fantasy. Because of the idea of other-worlds that exhibit cultures quite different from ours. Science fiction tales sometimes, require a new tongue especially, where aliens are involved or people from the ancient past (in stories dealing with time travel).

7. Machines (Technology)
I almost left this to speculation, you know it's almost interchangeable with 3. Explorations in Science. But then. I fought against it. Thing is, you can't write a fantasy story where the knight uses a ray gun to pulverize the dragon. Or where the bride arrives just in time for the wedding via FTL. There ought to be an orderly, and consistent relation of parts.

8. Fictional/Weird Creatures
The idea of a world executing its own laws and culture and populated by a different specie of people demands the existence of strange creatures, as well. Both genres are prone to feature weird creatures as part of their plots.

9. Supernatural Beings
Fantasy reeks of elves, dragons, unicorns, werewolves and the likes. These beasts and supernatural beings are void in SciFi. Rather, there is Frankenstein's monster. dinosaurs and every sort of genetically modified creatures. The supernatural is the dividing line between genres. Like someone said, if the process can be explained by scientific formula,  it's science fiction.

10. The Laws
All that explaining makes discussing this point at length almost unnecessary. But since there's a method to this madness, there are laws guiding the limits of both genres. Fantasy laws are more or less magical laws while science fiction ones are scientific formulas and laws.

But I suppose, I won't be excessively forward if I said the distinguishing line between fantasy and science fiction is fast diminishing and might be rendered obsolete and put out of use effectively, a few years from now. After all, science is the new magic.

Keep your pen bleeding!



Akpan





Enhanced by Zemanta

Saturday, January 19, 2013

15 Tips On Adding Suspense to Your Scenes


An indispensable tool when amping up your plot, suspense can make your story memorable or prove it to be totally penny dreadful. It is unarguably a very important part of writing fiction. And it's no wonder, a lot of experienced insiders have spoken about the necessity of adding suspense to your scenes and allow it to carry the story to the heart of the reader. Read on, you might learn a thing or fifteen but it sure won't hurt.

Photo: nashvillearts.com
The courage to imagine the otherwise is our greatest resource, adding color and suspense to all our life.

Suspense is like a woman. The more left to the imagination, the more the excitement. Although I do not profess to be an authority on women, I fear that the perfect title [for a movie], like the perfect woman is difficult to find.

In suspense novels even subplots about relationships have to have conflict.
― Jeffery Deaver

There is nothing like suspense and anxiety for barricading a human's mind against the Enemy.

For success, the author must make the reader care about the destiny of the principals, and sustain this anxiety, or suspense, for about 100,000 words.
― Ken Follet

We all live in suspense, from day to day, from hour to hour; in other words, we are the hero of our own story.

Show me a character whose life arouses my curiosity, and my flesh begins crawling with suspense.

Even cowards can endure hardship; only the brave can endure suspense.
― Mignon McLaughlin

Suspense is very important. Even though this is humor and they're short stories, that theory of building suspense is still there.
Sergio Aragones        


As for suspense, I like to write books that draw you into the hero's plight from the opening pages, where people put their lives on the line for something - a belief, a family member, the truth.
― Andrew Gross

The rules of suspense are that you do know, and you just don't know when.
― Gus Van Sant

Tradition is the enemy of suspense.
― Steven Moffat

You have to go out of your way as a suspense novelist to find situations where the protagonists are somewhat helpless and in real danger.
― Nelson DeMille

Tension and suspense come from characters whose goals conflict with each other.
― William G. Tapply

I'm fortunate to be a coward, to have a low threshold of fear, because a hero couldn't make a good suspense film.
― Alfred Hitchcock



Akpan



Tuesday, January 15, 2013

Startling Similarities Between the Necronomicon & the Shepherd's Journal





Updated: June.16.2015

Did the makers of the
Disney animated feature film, Atlantis: The Lost Empire borrow the peculiarities of Lovecraft's fictional grimoire of magical rites and forbidden lore, the Necronomicon?

While researching for a new article, I came across a booklet, The Mythical World of Atlantis. The Lost Empire from Plato to Disney, a companion to the animated Disney film I mentioned earlier. I thought maybe I'd do something different, a blogpost discussing the myth called Atlantis.
After flipping casually, through the pages towards the end of the book I came across stunning similarities between Disney's fictional book, the Shepherd's Journal, which is a detailed account by an Arab shepherd of his encounter with Atlantis and H. P. Lovecraft's Necronomicon. The compulsion to do this article was so strong I had to blog or drop.

1. The Mad Arab Persona
"The dreaded Necronomicon of the mad Arab Abdul Alhazred."
Lovecraft,

"The Shepherd's Journal is attributed to a shepherd named Aziz, and was first thought to be the writings of a mad man."
The  Mythical World of Atlantis



2. Similarity in Author Names
The Necronomicon is of the mad Arab Abdul Alhazred.

The Shepherd's Journal is of the mad Arab Aziz.

Abdul is not a full name but a short form of a longer name Abdullahi. On the other hand, it could be the abb. for ABDULAZIZ 0r better yet, ABDUL AZIZ. See the connection?



3. Similarity in Original Book Titles
Both books had two titles and there's similarity between the first titles.

"Original title (of the Necronomicon) Al Azif-azif being the word used by Arabs to designate that nocturnal sound... supposed to be the howling of demons.

Lovecraft,
History of the Necronomicon

"The Greeks were the first to study the (Shepherd's) Journal, the known as the Scrolls of Aziz."

The  Mythical World of Atlantis

Seen the rhyming names? Al Azif and Scrolls of Aziz?


4. Both Arab Authors Found an Underground Civilization
"Of (Abdul Alhazred's) madness many things are told. He claimed to have found beneath the ruins of a certain nameless desert town the shocking annals and secrets of a race older than mankind."

Lovecraft,

History of the Necronomicon.

"The Shepherd's Journal attributed to a Shepherd named Aziz proved to be a detailed account of the shepherd's unbelievable encounter with a vast underground civilization."

The  Mythical World of Atlantis


5. First Translation For Both Volumes was Greek
"In AD 950 the Azif (Necronomicon) was secretly translated into Greek"


Lovecraft,

History of the Necronomicon

"The Greeks were the first to study the (Shepherd's) Journal and revealed them to be more fact than fiction."

The  Mythical World of Atlantis


6. Links with Constantinople
"Translated into Greek by Theodorus Philetas of Constantinople."

The Necronomicon
Photo: villains.wikia.com
Lovecraft,
History of the Necronomicon

"A Turkish fortune hunter stole the scrolls from the libraries in Constantinople."

The  Mythical World of Atlantis


7. Both Tomes Held at a Library
"They had stopped him from consulting the dubios old books (Necronomicon) on forbidden secrets that were kept under lock and key in a vault at the university library."
Lovecraft,
Dreams in the Witch-House


"Scholars of the day thought the journal of no particular historical significance and it was given to the British Library.
The  Mythical World of Atlantis



8. Both Books Identified with Clergy
"The work both Latin and Greek was banned by Pope Grogory IX in 1232."
Lovecraft,
History of the Necronomicon



"In the year 1589, Pope Sixtus V rechristened the book the Shepherd's Journal."
The  Mythical World of Atlantis


9. Both Volumes Form Part of Millionaires' Collection
"A fifteenth century (Necronomicon) is persistently rumored to form part of the collection of a celebrated American millionaire."
Lovecraft,
History of the Necronomicon



"The (Shepherd's) Journal remained in Iceland until the Whitmore-Thatch expedition retrieved it and brought it to Washington for study."
The  Mythical World of Atlantis
It is now held in the Preston B. Whitmore (the millionaire who funded the expedition) archives.


10. Both Texts Promise Evil
Lovecraft states again and again in his stories the evil unleashed just by reading the Necronomicon. The  Mythical World of Atlantis tells tales of woes befalling those who came in contact with The Journal.

"Reading leads to terrible consequences."
Lovecraft,
History of the Necronomicon

"All that was known (or handed down through the oral tradition) was that the journal was a book of great power-and possible evil."
The  Mythical World of Atlantis


        
The Shepherd's Journal.
Photo: viewitem.eim.ebay.ru
11. The Yucatan Connection
Lovecraft's story The Temple is similar to tales of Atlantis because the temple is part of an ancient underwater kingdom. One of the characters in the story gives a detailed account of how a remnant of Atlantis in the form of a very odd bit of ivory carved to represent a youth's head crowned with laurel 
found in the coat pocket a dead sailor steered their submarine to the underwater temple. His manuscript was Found On The Coast of Yucatan.

"After the Viking expedition was destroyed the currents (of the Atlantic Ocean) carried the Journal all the way across the Atlantic to the Coast of the Yucatan Peninsula.
The  Mythical World of Atlantis




12. The Crystal
"In the coffin lay an amulet of curios and exotic design, which had apparently been worn around the sleeper's neck...a small piece of green jade. We recognized it as the thing hinted of in the forbidden Necronomicon of the mad Arab Alhazred."
Lovecraft,
The Hound

"Milo helps Kida uncover the nature of the Heart of Atlantis: it supplies the Atlanteans with power and longevity through the crystals worn around their necks.
Wikipedia,
Synopsis of Atlantis: The Lost Empire


I know, I know, it sounds like the ravings of a mad man. But so did the Necronomicon and the Scrolls of Aziz and people killed to get their hands on 'em. However, does it not strike you funny that the similarities between the two fictional grimoires is so spectacular?
       It's indeed possible the writers of Disney's Atlantis' intention was not to make a reference to Lovecraft's fictional book then again, who knows for sure?

Keep your pen bleeding!



Akpan

Free counters!